"Necromancer" is based on a fellow artist's illustration. We've been collaborating on a game asset/VTT compatible character collection for UE5. The character morphs (via shape/morph targets) form a young looking female character into a ghoul-like appearance. Softwares: ZBrush, Substance Painter, Photoshop, Blender, UE5. Poly count: approx. 72K (lowest settings), 93k (high settings).