"The Siren" is a personal 3D character project I worked on inspired by mermaids. Since this character was made from scratch, I gathered all my ideas and inspirations on a mood board and worked off of the references I had collected. An asset was used for the fish in the render. An asset was used for the fish in the render. Low poly settings: 45k faces. High poly settings: 95k faces
zBrush: High poly sculpts of the head/face and body. Blender: Modeling of block outs for zBrush, retopology of all meshes, geometry nodes for all body hair (except eyelashes > individual meshes), UV-unwrap with UV-tiles workflow, rigging, animations, rendering. Substance 3D Painter and Photoshop: All textures (except iris > texturing.xyz).
zBrush: High poly sculpts of the head/face and body. Blender: Modeling of block outs for zBrush, retopology of all meshes, geometry nodes for all body hair (except eyelashes > individual meshes), UV-unwrap with UV-tiles workflow, rigging, animations, rendering. Substance 3D Painter and Photoshop: All textures (except iris > texturing.xyz).

Beauty shot, render with emission-texture for water surface reflections




A-Pose

Texture Maps

Texture Maps

Wireframe & Topology (Body)

Wireframe & Topology (Head)

ZBrush Head Sculpt

Rig